DIY Javascript Effects Library
As part of a project I needed an extremely light-weight special effects library that would allow queuing of effects (required), multiple effects, the ability to set a per-effect “framerate”, and enough extensibility to fill any need, but it had to be independent of any Javascript library or OS. For the “core”: I needed it to be able to queue effects to run one after another, but still be able to run effects synchronously with their own queues.